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@ -338,7 +338,7 @@ const SearchRunner = struct {
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338
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338
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|
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339
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339
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fn toArgv(cmd: []const u8) []const []const u8 {
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340
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340
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_ = std.fmt.bufPrint(&cmd_buf, "{s}\x00", .{cmd["s ".len..]}) catch "???";
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341
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return &[_][]const u8{ "ag", &cmd_buf, "/home/luna/k/the-thing" };
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341
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return &[_][]const u8{ "ag", "--color", &cmd_buf, "/home/luna/k/the-thing", "/home/luna/t/zig" };
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342
|
342
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}
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|
343
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343
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};
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344
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344
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@ -690,6 +690,15 @@ pub fn main() !void {
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690
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690
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_ = std.mem.replace(u8, skipped_line, "\t", " " ** 8, &line_buf);
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691
|
691
|
line_buf[repl_size] = 0;
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692
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692
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|
693
|
// TODO: implement some terminal colors
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694
|
var parts = std.mem.split(u8, line_buf[0..repl_size], "\x1B[");
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|
695
|
var part = parts.next();
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|
696
|
while (part != null and part.?.len != repl_size) : (part = parts.next()) {
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|
697
|
if (part.?.len > 0) {
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|
698
|
std.debug.print("escape char: {d} {s}\n", .{ part.?[0], part.?[1..] });
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|
699
|
}
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|
700
|
}
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|
701
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|
693
|
702
|
const result_text = c.TTF_RenderUTF8_Shaded(font, &line_buf, white, black);
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|
694
|
703
|
const result_texture = c.SDL_CreateTextureFromSurface(renderer, result_text);
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|
695
|
704
|
_ = c.SDL_RenderCopy(renderer, result_texture, null, &c.SDL_Rect{ .x = 0, .y = i * glyph_height, .w = @intCast(c_int, repl_size) * glyph_width, .h = glyph_height });
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