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<!doctype html>
<html>
<head>
<title>.pixl</title>
<meta charset="utf-8" />
<style type="text/css">
body { overflow: hidden; }
canvas {
position: absolute;
top: 0;
left: 0;
}
</style>
</head>
<body>
<canvas id="stage"></canvas>
<script>
window.polyfill = {};
polyfill.movement = function(ev) {
ev.movementX = ev.movementX || ev.mozMovementX || ev.webkitMovementX;
ev.movementY = ev.movementY || ev.mozMovementY || ev.webkitMovementY;
return ev;
};
</script>
<script>
window.pixl = {};
pixl.stage = document.querySelector("#stage");
pixl.ctx = stage.getContext("2d");
pixl.window = {w: window.innerWidth, h: window.innerHeight};
pixl.world = {"0,0": {}, "-1,0": {}};
pixl.pos = {x: 0, y: 0};
pixl.size = 20;
pixl.stage.width = pixl.window.w;
pixl.stage.height = pixl.window.h;
pixl.to_world = function(screen_pos) {
return {x: Math.floor((screen_pos.x - pixl.window.w / 2 + pixl.pos.x * pixl.size) / pixl.size),
y: Math.floor((screen_pos.y - pixl.window.h / 2 + pixl.pos.y * pixl.size) / pixl.size)};
}
pixl.to_screen = function(world_pos) {
return {x: pixl.window.w / 2 + (world_pos.x - pixl.pos.x) * pixl.size,
y: pixl.window.h / 2 + (world_pos.y - pixl.pos.y) * pixl.size};
}
pixl.draw_pixl = function(pos, color) {
pixl.ctx.fillStyle = color || "black";
var screen_pos = pixl.to_screen(pos);
pixl.ctx.fillRect(screen_pos.x, screen_pos.y, pixl.size, pixl.size);
pixl.world[pos.x + "," + pos.y] = {};
}
pixl.redraw = function() {
pixl.ctx.clearRect(0, 0, pixl.window.w, pixl.window.h);
var w2 = Math.round(pixl.window.w / pixl.size / 2);
var h2 = Math.round(pixl.window.h / pixl.size / 2);
pixl.ctx.fillStyle = "black";
for (var x = -w2; x < w2; x++) {
for (var y = -h2; y < h2; y++) {
var pt = pixl.world[[x, y]];
if (pt !== undefined) {
pixl.draw_pixl({x: x, y: y}, pt.color);
}
}
}
}
pixl.redraw();
pixl.stage.addEventListener("wheel", function(ev) {
ev.preventDefault();
pixl.size += (pixl.size / 10) * Math.sign(ev.deltaY);
if (pixl.size < 5) {
pixl.size = 5;
} else if (pixl.size > pixl.window.w / 2) {
pixl.size = Math.round(pixl.window.w / 2);
}
pixl.redraw();
});
window.addEventListener("resize", function(ev) {
pixl.window.w = window.innerWidth;
pixl.window.h = window.innerHeight;
pixl.stage.width = pixl.window.w;
pixl.stage.height = pixl.window.h;
pixl.redraw();
});
pixl.drag = {start: undefined, current: undefined};
pixl.stage.addEventListener("mousedown", function(ev) {
/*if (document.mozPointerLockElement === null) {
document.addEventListener("mozpointerlockerror", console.log.bind(console));
pixl.stage.mozRequestPointerLock();
}*/
pixl.drag.start = {x: ev.clientX, y: ev.clientY};
pixl.drag.pos = pixl.pos;
});
pixl.stage.addEventListener("mousemove", function(ev) {
if (pixl.drag.start !== undefined) {
pixl.drag.current = {x: ev.clientX, y: ev.clientY};
}
});
pixl.stage.addEventListener("mouseup", function(ev) {
if (pixl.drag.current === undefined) {
var ev = polyfill.movement(ev);
pixl.draw_pixl(pixl.to_world({x: ev.clientX, y: ev.clientY}));
} else {
console.error("drag not implemented");
}
pixl.drag = {};
});
document.addEventListener("keydown", function(ev) {
if (ev.keyCode >= 37 && ev.keyCode <= 40) {
switch (ev.keyCode) {
case 37: // left
pixl.pos.x -= 1;
break;
case 38: // up
pixl.pos.y -= 1;
break;
case 39: // right
pixl.pos.x += 1;
break;
case 40: // down
pixl.pos.y += 1;
break;
}
pixl.redraw();
}
});
</script>
</body>
</html>
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