Browse Source

remove unused variables.

Lucas Stadler 12 years ago
parent
commit
a8ba7cf4b1
1 changed files with 0 additions and 2 deletions
  1. 0 2
      js/pixl/public/trixl.html

+ 0 - 2
js/pixl/public/trixl.html

@ -388,8 +388,6 @@
388 388
			}
389 389
		}
390 390
391
		var angle = {x: 0, y: 0, z: 0};
392
		var offset = {x: 0, y: 0, z: 0};
393 391
		program.transform = gl.getUniformLocation(program, 'transform');
394 392
		trixl.redraw = function(t) {
395 393
			var view = mat4.lookAt([], trixl.camera.pos, trixl.camera.focus, trixl.camera.up);